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Confirmed Features

Everything officially confirmed for Grand Theft Auto VI — from gameplay mechanics to world design. Updated as new details emerge.

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Protagonist Switching

Switch between Jason and Lucia in both open world and missions, deepened from the GTA V system with more organic transitions and character-specific interactions.

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Duo Missions

Co-op story sequences where Jason and Lucia work together. These scripted duo missions feature coordinated objectives and dynamic dialogue between the pair.

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In-Game Smartphone & Social Media

A fully functional smartphone with social media feeds, viral videos, follower influencers, and real-time news updates that react to your actions in the world.

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In-Game Livestreaming & Recording

NPCs and the player can livestream and record events. The in-game internet reacts to major moments, creating a living social media ecosystem.

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Dynamic Weather & Lighting

Leonida features a full weather cycle including hurricanes, thunderstorms, and golden-hour lighting that transforms the atmosphere of Vice City and the Everglades.

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NPC Realism Leap

NPCs film incidents on their phones, catch tossed drinks, leave footprints in sand, and react dynamically to the world around them with unprecedented behavioral depth.

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Wildlife Ecosystem

A living ecosystem featuring dolphins, sharks, alligators, deer, panthers, bears, boars, and cougars roaming the diverse biomes of Leonida.

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Underwater Exploration

Dive beneath the surface around the Leonida Keys for underwater exploration, featuring coral reefs, shipwrecks, and marine wildlife.

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RPG-Lite Fitness Mechanics

Jason can engage in weight training and fitness activities that affect his physical appearance and stats, adding RPG-lite progression to the open world.

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Drone Surveillance in Police AI

Law enforcement deploys drones for aerial surveillance during chases, adding a new vertical dimension to evading the police.

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Smarter Wanted System

An overhauled wanted system where you can blend into crowds to escape, but police use drone tracking and smarter search patterns to hunt you down.

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Chapter-Based Story Structure

The narrative follows a chapter-based structure similar to Red Dead Redemption 2, with distinct story arcs that shift tone and location.

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700+ Enterable Interiors

Over 700 buildings can be entered and explored, from convenience stores and nightclubs to office towers and private residences across Leonida.

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Vice City Metro Tram System

A fully rideable metro tram system runs through Vice City, providing a new way to traverse the urban landscape and observe the world.